I wanted to give a quick site update. Since launching at the beginning of this year, I have posted one new entry every week (with one exception due to tech gremlins). The time has come to lower that schedule. There is still plenty of Dusk Veil to write, but things at this stage are going READ MORE
Category: items
Magic Items and Runes
In the world of Dusk Veil, people have been creating enchanted items for centuries. So, it is no surprise that they have created some magic specific to the world that they live in. Below are runes for upgrading existing items, and a few specific items that would be available to creatures Behind the Veil. Certainly, READ MORE
Equipment
For some people, this post is one of the most exciting parts of character creation. For others, just another part of the game. But equipment is an essential part of any Pathfinder game (and most RPGs). So here is some equipment that will be essential in a modern game, including new weapons and armor and READ MORE
Maneuvers and Specific Vehicles
Maneuvers Sure, cars are great for traveling from point A to point B fairly quickly. But half the fun of vehicles in a TTRPG is being able to pull off the stunts we see in action films. These are the elements that make a chase more exciting and pulling off the right maneuver at the READ MORE
Rules for Vehicles
If computers have defined our current age of man, then the internal combustion engine is what defined the world just before that. Cars are an integral part of modern society and therefore an essential part of Dusk Veil. They are the primary mode of transportation, and a whole lot of fun when used for combat. READ MORE
Modern Firearms for Pathfinder 2nd Edition
The Weapons We All Came Here For: Guns! Let’s face it, you can’t talk modern combat without talking about firearms. If there are heroes and villains engaging in physical conflict, sooner or later, guns will be drawn. (If you don’t want to read about my design reasoning and just want to get to the good READ MORE