Dusk Veil is after all a Pathfinder 2e mod, and what would Pathfinder 2e be without more feats? There isn’t a lot of preamble for this one. New skills require new skill feats. There will be feats for the existing skills and how they interact in a modern setting and new general feats coming, but READ MORE
Category: feats
Ancestries Behind the Veil
Let’s talk about setting. Specifically, let’s talk about ancestries in our setting. Obviously, how you run your game is up to you. It may be that you don’t want to have non-human characters in your urban fantasy game. That’s fine and if you don’t then maybe skip this one. If you are interested in having READ MORE
New Skills
How are they different in Dusk Veil? One thing we must be aware of is the balance of skills in Pathfinder 2nd Edition. We cannot go adding new skills willy nilly or it would disrupt the system as presented. Luckily, PF2e is robust enough that many actions are covered by the more open-ended skills, such READ MORE