Let’s talk about setting. Specifically, let’s talk about ancestries in our setting. Obviously, how you run your game is up to you. It may be that you don’t want to have non-human characters in your urban fantasy game. That’s fine and if you don’t then maybe skip this one. If you are interested in having READ MORE
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Maneuvers and Specific Vehicles
Maneuvers Sure, cars are great for traveling from point A to point B fairly quickly. But half the fun of vehicles in a TTRPG is being able to pull off the stunts we see in action films. These are the elements that make a chase more exciting and pulling off the right maneuver at the READ MORE
Rules for Vehicles
If computers have defined our current age of man, then the internal combustion engine is what defined the world just before that. Cars are an integral part of modern society and therefore an essential part of Dusk Veil. They are the primary mode of transportation, and a whole lot of fun when used for combat. READ MORE
Dusk Veil: An Urban Fantasy supplement for Pathfinder 2e
In order to explain why I am creating Dusk Veil, let me tell you a story. An allegory of sorts. There is a moment in Tabletop RPG playing that I will remember for the rest of my life. It was way back in the year 2002. I had already been playing D&D regularly for about READ MORE
Modern Firearms for Pathfinder 2nd Edition
The Weapons We All Came Here For: Guns! Let’s face it, you can’t talk modern combat without talking about firearms. If there are heroes and villains engaging in physical conflict, sooner or later, guns will be drawn. (If you don’t want to read about my design reasoning and just want to get to the good READ MORE
A Glimpse into the World of Dusk Veil
A Brief Overview of Setting Dusk Veil is both the name of the rules and the setting for this modern urban fantasy role playing game. The setting plays a huge part in why I created Dusk Veil, it’s the thing that interested me the most, the catalyst for why I finally started making my own READ MORE
New Skills
How are they different in Dusk Veil? One thing we must be aware of is the balance of skills in Pathfinder 2nd Edition. We cannot go adding new skills willy nilly or it would disrupt the system as presented. Luckily, PF2e is robust enough that many actions are covered by the more open-ended skills, such READ MORE